wouldn't it make more sense to do 80 healing/70 resist so that you can rezz? Working on my first dexxer and had a question about my build. 25% base cure chance becomes 10% cure chance). It may not display this or other websites correctly. Wonko99 9 mo. Would like a GM response, but I like the conversations. #uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! 1.5% per player Air Tier Level. For a better experience, please enable JavaScript in your browser before proceeding. 80 tracking resist anatomy. You must log in or register to reply here. Tier 13 death aspect & high poison aspect. Got to ID everything or you will miss one! Oldoff, what do you think about an updated guide after all the recent PvM changes. Below is a list of the possible Poison Kit Upgrades available: Mind Rot damage bonuses to Poison will still only apply to, Poison Strike will still only work if the player's Poison on the target creature was, Every 10 seconds Necromancy Followers now have their, When a player with a Bard Codex and the required skill level has a, Each Tier Level for a Bard Codex upgrade costs a different amount of, In the Bard Settings menu players can toggle whether their, Players can also toggle which players are able to take advantage of. 96.000 Gold. pvp pets will be turned off altogether. Shame that a template that takes so much work and so many resources to grind to 120 is nullified by 5 pots. UO Outlands - Lethal Poison Dexxer Template Trammie Surprise 6.02K subscribers Join Subscribe 184 Share Save 7.4K views 1 year ago Welcome Ultima Online fans! Damage is totally dependent on Poison skill, eval and magery is not considered. For a better experience, please enable JavaScript in your browser before proceeding. Build 4 - 120 Taste/Tinkering/Detect, 0 Poison (poison kit nullified) with t10 Fortune: 68 hp flat damage Build 5 - 120 Taste/Tinkering, 80 Poison, 0 Detect (3 levels into Airborne, Terminal, and 2 Targeted Venom) with t10 Fortune: 71 hp starting, 98 ending - Poison traps should use fractional poisons like how it is applied to weapons. I'm not sure I'd have to read it. 8x8 house included. This page was last edited on 9 April 2022, at 21:19. For a better experience, please enable JavaScript in your browser before proceeding. poison mage, pure bard (3x, less dependancy on forensics/tracking) . This is exactly what I have been looking for as a relatively new player. You could also make having taste id affect say your ability to resist the poison spell etc as a counter As far as aspect poison thats a different issue IMO and this reply is long enough. For a better experience, please enable JavaScript in your browser before proceeding. JavaScript is disabled. JavaScript is disabled. a player with a 25% upgrade/application chance against a player with 50% poison tolerance would now have a 12.5% upgrade/application chance), Players can at most receive 50% Poison Tolerance from stacked effects, Poison Tolerance has no effect in the Arena. https://uooutlands.com/wiki/index.php?title=Poisoning&oldid=18571, ((150% - (Poison Level * 25%)) * (Healing Skill / 100)) - (Slips * 2%), ((150% - (Poison Level * 25%)) * (Veterinary Skill / 100)) - (Slips * 2%), Player-inflicted Poison (through spells or weapons) damage against creatures is increased by 50%, Player-inflicted Poison (through spells or weapons or tinker traps) has its damage increased by (100% * (Taste ID Skill / 100)), When a non-tamed creature takes damage from poison, if the creature or player that poisoned them is more than 18 tiles away, the poison will downgrade its damage to Lesser Poison, The first Cure Potion a player drinks every 30 seconds will now be a free consumption (players will get a system message telling them this occurred), Each consecutive failed attempt at curing poison now increases chance of the next attempt by a flat value equal to the unmodified base cure chance (before factoring in adjustments for Poison Skill, Taste ID, or Other Player Effects) assigned to the type of poison, The base chance to cure Deadly Poison via Greater Cure Potion or GM Magery is 50% chance, If they fail their cure attempt, their next attempt will receive a flat 50% bonus, Poisons inflicted with GM Poisoning and GM Taste ID have their initial cure chance reduced by a scalar of 50% (i.e. Also if assisting with Bosses to help take down adds, the timer tends to hinder the build as well since some of the players running meta builds can dish out a lot of damage quickly causing the adds to spawn fast. Poison may be applied to any stabbing weapon. I just don't like the idea of the buffs being based around aspect gear. Every non-tamed/non-summoned creature can now have multiple Poison effects stacked on them, with the following rules: Creatures will only ever have one Poison Type active on them at a time (i.e Lesser, Regular, Greater, Deadly, Lethal) Each Player is allowed to apply poison onto an already poisoned creature so long as it is the same poison level 1. Did the chiv backstab changes make it in? For me I don't see an issue, high end magics are out there, craftables cover the gap of low end magics, and we want our crafters to have a reason to craft. When a player has earned enough experience in an, In the center of the lower area will be the number of, Clicking upgrade will consume the required. there is no hope for a bright future. Was reading through them and I liked its bonuses the best. This message has been sponsored by the anti-tamer coalition. Again the damage figure I suggested can be tested and modified if its too strong or weak but its a solid concept. Wand and Placed Trap Damage Bonus 50% + 8% per player Fortune Tier. It may not display this or other websites correctly. What are your thoughts on a small boost to purple recovery (30% more) and a smaller drain (20%)? Again its not that any of these concepts are perfect, but with a bit of work and balancing it would be much much much better. Damage Bonus. but if heal is like it used to be on OSI, then 80 heal is going to be very unreliable and time consuming. Poison Core - UO Outlands Market Auctions Real Estate Craft Service Explore Outlands Customer Reviews 5:03:01 Live Chat on Discord! https://. Poison Sting damage itself will not cause an interrupt to the target, but the normal interrupt handling for the Poison Spell will be in place as before (i.e. Also would water aspect be good to pair with this build? This site is designed with the Ultima Online community in mind, if you'd like to see any additional changes please reach out! , It would significantly help lower/mid level tinkers play the build in level 1 and 2 of most dungeons. 50% base cure chance becomes 25% cure chance), Subsequent attempts are still increased by the unmodified base cure chance as a flat percentage, Base chance to cure Lethal Poison via Greater Cure Potion or GM Magery is 25% chance, If they fail their cure attempt, their next attempt will receive a flat 25% bonus, Poisons inflicted with 120 Poisoning and 120 Taste ID have their initial cure chance reduced by a scalar of 60% (i.e. I love my summoner, i play it more than anything else. After the 6 second Hinder resolves, the creature now is immune to Hinder for the next 3 seconds, during this time any new Hinder effects attempting to be applied will instead result in a damage bonus, Fang Stance (formerly known as Riposte Stance), No longer increases Damage based on aggroed creatures, Wild Swing Stance (formerly known as Wind Up), No longer requires the player to be equipped with a. Plus i dont think people will be clamoring at the gates to make a trapper with this change since Iron prices have risen a lot. Where they do great events like discussed here | https://youtu.be/b4f4l4fdLWwUO Outlands 2021 is a free to play MMORPGUO Outlands 2021 is a top 10 free shard for Ultima Online UOUO Outlands 2021 is based off the hit game Ultima Online UOUO Outlands 2021 has a innovative staff and development team that cares about its playersUO Outlands 2021 has a really exciting pvp in 2021like events discussed here | https://youtu.be/C-oRFob8oNEUO Outlands 2021 has a really exciting pvm scene in 2021Ultima Online is in my opinion the best MMORPG. I personally wouldn't create a dexer without parry. You are using an out of date browser. Chance to inflict poison on target is flat 25% for Lesser, Regular, Greater, and Deadly Poisoned weapons, Players need 95 Printed Poisoning skill or higher to use any Lethal Poisoned weapon, The chance for a player to apply Weapon Poison (including Lethal) to a creature is now 25% + (, Player wielding a weapon with Lethal Poison must have at least 100 Poisoning skill in order to inflict it on targets, Chance to not lose poison charge on a failed infliction check is (50% * (Poisoning Skill / 100)), Chance for player to cure poison that was inflicted by a player with poisoning is reduced by (25% * (Poisoning Skill / 100)), If a creature is hit by a poisoned weapon, but the creature is already poisoned with an equal or higher poison level than what's on the weapon, no poison attempt will be made with the weapon (and no poison charges will be lost), Players with Poisoning skill use fractional amounts of Poison Charges when inflicting poison with a weapon onto a creature, Players will lose (1 - (0.50 * (Effective Poisoning Skill / 100)) Poison Charges when inflicting poison from a weapon onto a creature, A minimum of 0.20 Poison Charges are used on each poisoning attempt (if players have bonuses to Effective Poisoning Skill such as through Mastery Chain Links). Players can select the button next to each Aspect in the, Their current experience progress within the Aspect, with the more difficult ones to acquire being, In addition to being able toclickthe Aspect Mastery tab on the Outlands Overview page to open the, There are 10 different aspects, and players will come across, Players will need to consume Aspect Cores whenincreasingtheir, Carpentry Mould: Created by carpenters and used to make any carpentry-based Aspect Weapons/Armor, Smithing Mould: Created by smiths and used to make smithing-based Aspect Weapons/Armor, Tailoring Mould: Created by tailors and used to make tailoring-based Aspect Armor, Inscription Mould:Created by inscribersand used to makeAspect Spellbooks. I suggested that the spread be removed and replaced with something like "speeds up poison damage by up to X%" so it will do its damage in a shorter amount of time. JavaScript is disabled. Poison Aspect - UO Outlands Wiki Poison Aspect Contents 1 Poison Aspect Proc 2 Poison Aspect Weapon 3 Poison Aspect Spellbook 4 Poison Aspect Armor 5 Poison Aspect Cloth 6 Aspects Poison Aspect Proc Poison Aspect Weapon Poison Aspect Spellbook Poison Aspect Armor Poison Aspect Cloth Hue 2897 To Craft: 120 Tailoring, 1 Poison Distillation and 1 Wool And so forth. 80 Arms Lore is what most people go to - as it doesn't provide a ton of benefit over 80. when was the last time tamers received a buff? You must log in or register to reply here. It may not display this or other websites correctly. Ultima Online Razor Scripts for the Outlands server. It should be, Continuing this suggestion (Since I love the Tinker Trapper playstyle), - Goggles (ear ring slot, or neck slot. It does check every 12 seconds so even at 80 you'll see the reds coming before they're on you in most situations. Sep 4, 2021 #1 Necromancy and Death Aspect Overview The expansion introduces the Necromancy skill to Outlands Necromancy on Outlands features 10 Necromancy Abilities that are thematically-based on the classic Necromancy Spells, but rebalanced and geared towards extending the toolset of Mage characters It's not a disease. YoSushi. The higher levels you get, the drain becomes higher, at some point if all you do is farm in aspect, you may have to purchase arcane essence from someone else That was the old system at least. Or is it the other way around for the aspect armour? Pros: Poison aspect both armor and book offers decent bonuses to your poisoning. is it practical so you can keep it up for an hour hunting or so? That single change, would make a huge different in how the suit performs, because lethal ticks themselves provide a very decent DPS, and you can have that ticking on as many mobs as you can find, raising your DPS substantially, and thus your killing time. I like to suggest a chance to the weapon proc and how it works. Not sure how they play out in reality though. every 5 seconds a Lethal Poisoned creature will resolve multiple creature/player poison ticks on it at once), A creature will be considered Poisoned, and have a Green status health bar, so long as any creature/player has any Poison Ticks remaining on it, Any bonuses players/followers have towards increasing Poison Damage or boosting Poison Effects will only apply to their own individual Poison Ticks resolving (i.e. ago. Whatever doesn't conflict with the face mask) crafted/usable only by 120 Tinkers to get a +1 to trap damage range. Players can click on the button in the upper-right corner to see their adjusted values, which are modified based on the player's stats, skills, dex. Crafted . 650$ (PM for more info). Add to cart. Where as with fire armor your goal is to get as many ticks of damage going as possible, because your trying to get the fire armors flame strike procs. 220.000 Gold. I'm all for progressive curing getting nixxed. @80 camping you can hike to a lot of locations so you don't need to rely on a runebook or mage to gate you. Inflicts (800 + (80 * Tier Level)) magical damage divided among creatures within an 6 tile radius. Wow!! I havent tested the exact numbers on heal yet. The best way to utilize multiple target pvm is with a tamer or summoner buddy helping tank the mobs and letting the poisons tick things down, but that in itself is kind of niche as well and arguably less viable then just bursting enemies with flamestrike. Subsequent attempts are still increased by the unmodified base cure chance as a flat percentage. 0 Gold Crafted Aspect Aspect Kits Poison Aspect Activation Kit 220.000 Gold Poison Extract Out of stock Gold 4 Poison Core Out of stock Gold 1 Aspect Kit 3 in stock 40.000 Gold Out of stock Discussion in 'All Other Game Accounts' started by YoSushi, 1/8/22. Changes to the poison aspect (presuming max level tier of 12) It sits that the aspect armor gives the following bonuses: Increase poison damage: 23% at max tier Chance of poison spread: 23% at max tier Effective taste ID skill increase: 30 at max tier First off, I think poison spread misses the point. I've seen Vanq weapons selling for 20K+ in discord. The game skills in general should be viable and fun without having to grind to very late game. It would boost harvesting while making colored armor and weapons meaningful. https://bit.ly/333bwSrGet yoUR mERChandise here ! I noticed they were still tweaking the summons on test center. Disclaimer: This is a fan made site and is not directly associated with Ultima Online or UO Outlands staff. Aspect Special Chance. Selling High End Ultima Online Outlands gold and accounts. and reduces their defense skill by (10 + (1 * Tier Level)) for 30 seconds. You are using an out of date browser. it's not a buff. I personally ID everything, I keep items I'll use, and melt down the rest. Poison is incredibly weak, and the aspect suit is too - that poison tick on spread would be a great change.. .it's only good on mobs in a group.. Why would poison spread? Resist is a touchy subject. #uo#ultimaonline#uoOutlandswww.uooutlands.com/playIf you haven't already, make sure and subscribe! You must log in or register to reply here. Could open up some interesting builds. Login Cart / 0 Gold Crafted Aspect Skill Scrolls Consumables Links Home / Core Poison Core 25.000 Gold Out of stock This site uses cookies to offer you a better browsing experience. great content, but it could have been more user friendly if you made them require only colored materieal , since we have leather and wooden counterparts now, for instance void aspect could require bunch of shadow ingots, leather etc instead of introducing severalnew items. Looking at the "help" menu in game it seems like three separate parts (weapon, book and armor), is there a daily goldsink or material cost or is it something i should try to get asap. I usually carry 25 cure pots so poison dexxers are absolutely no threat. But that could just be a matter of luck. But that's in a 1v1 situation. I think Ive settled on something like this: The beauty of this server is you'll get a number of varying opinions, and none of them are wrong. Poisoning - UO Outlands Wiki Poisoning Contents 1 Poison Damage 2 Curing Poison 2.1 Progressive Curing 2.2 Potion Cure Chances 2.3 Bandaging Cure Chances 2.4 Cure and Arch Cure Spell Chances 3 Poison Resistance 4 Poison Kit 5 Poisoned Weapons 6 Poison Spellcasting 7 PvM Bonuses 8 PvP Bonuses 9 Poison Tolerance 10 Failure to Upgrade: Poison Sting Mar 13, 2019. So without further ado here is my first guide. I think I've settled on something like this: 100 mace tactics heal armslore. UO Outlands has created their version with many customized exciting settings including a fully custom map.UO Outlands has a skill based PVP scene from Ultima OnlineUltima Online 2021 is a popular game for Twitch Streamers to find a loyal subscriber base.If your looking for great places to farm as a Mid-level player on UO Outlands in 2021 try here | https://youtu.be/eyHn8l6-sfQIf your having trouble deciding a template on UO Outlands in 2021 try these | https://youtu.be/qw46rRFaL7A can be made by playersfrom standard spellbooks (they draw spells from a normal spellbook in the player's backpack however), When a player has earned enough experience within an, functions entirely as GM-level equipment while a player is in PvP (no unique effects or bonuses provided), Players will receive a notification when any of their equipped, Each individual character has what are known as, To view details of your Aspect Mastery, players can open the. You are using an out of date browser. For a better experience, please enable JavaScript in your browser before proceeding. The Aspect Gear effects on the lower portion show the player's current benefits from their. Yes he will be farming mid-tier mobs, hoping Ill be able to make up for quality with quantity. The only thing I feel is set in stone is GM macing and tactics and the rest could be moved around or switched . I personally take this to GM on most of my characters. Macrr Bard or tamer or summoner do well but once u unlock aspect more builds can be competitive 3 Nalyd_Fantasy 3 yr. ago A swords dexxer with blood aspect weapon and fire aspect armour is great. Players will also have options to make leather caps that adopt the look of hats (if players want to make a "mage" aspect suit with a hat instead of a helmet, visually). Maybe we would see magic gear more for sale. This includes all Fencing weapons and all swords, but not axes or polearms and no maces. It may not display this or other websites correctly. Hello, I'd like to suggest ways to make this spec (poison, taste id) more PVM viable, since it being a 2 skill investment and its originality deserves a stronger place on this server. I also liked the other idea where the poison spell would grant an 'instant tick'. Join the Discord and check out the Script Supporters. I meant you'd take more damage at 80 resist vs GM resist. #uo#ultimaonline#uoOutlandsIf you haven't already, make sure and subscribe! Overall the armor proc rate is decent. The only specific change to tamers was 1 minor change to 1 of 150+ pets. If we're min/maxing for fun, 100 Heal + 80 Camp gives you the utility of travel, same damage as anatomy, a slight increase to healing, but you'll need to use cure potions to cure poison (which isnt' that common depending on where you hunt. might as well just run to a wandering healer or find another way to rez. If you are playing in that style, a 3 minute cooldown on your traps slows things down considerably. Read more. If versus magic mobs and you have alchemy the greater resist potions are amazing. looks like its Time to leave this shard. Some nice suggestions here, I was also thinking for mages you could just make the poison spell do magic damage in addition to its ability to poison. 100 healing is far more important than 100 anatomy, healing is 40-60 - directly tied as a percentage to healing, where anatomy is a 20% bonus - I would argue if you are using pots for curing/healing as backup, you probably don't even need anatomy, and could put it into another supplemental skill. Also the greater resist potions only work for PVM and only for 1 minute. I don't know where it came from, but a lot of people seem to hold the opinion that fortune isn't usable. Read more. U need to look at aspects. #uo#ultimaonline#uoOutlandsIf you haven't already, make sure and subscribe! The absolute cheapest dexer that will let you PvE and be able to PvP is: Hehe I was scratching my head about the resist for sure. Additionally, a player must wear a full suit of one particular, +5 Accuracy and +2 Accuracy per player Aspect Tier Level, +10 Tactics and +3 Tactics per Aspect Tier Level, +10% Damage and +3% Damage perplayerAspect Tier Level, +20% Armor Rating and +8% Armor Rating per player Aspect Tier Level, Lightning Storm: 1% + .1% chance on Swing/Cast perplayerAir Tier Level, Lightning strikes that bounce from target to target, Weapon Swing Speed Increase: +5% + .5% per player Air Tier Level, Chance to Evade Melee Attacks: 2.5% + .25% per player Air Tier Level, Chance to Evade Hinder, Entangle, Paralyze Effects:5% + .5% per player Air Tier Level, Inspiration: 1% + .1% chance on Swing/Cast perplayerCommand Tier Level, Tamed followers healed and briefly recieve damage boosts against monsters, Tamed Follower Damage Bonus: +10% + 1% per playerCommandTier Level, Tamed Follower Experience Gain Rate: +25% + 2.5% per playerCommandTier Level, Tremor: 1% + .1% chance on Swing/Cast per player Earth Tier Level, Large area of effect attack that knocks down and damages targets, Chance to Increase Melee Damage by 50%: +10% + 1% per playerEarthTier Level, Melee Damage Taken Reduction: 10% + 1% per playerEarthTier Level, Chance to Avoid Knockback / Stun Effects: 10% + 1% per playerEarthTier Level, Energy Surge: 1% + .1% chance on Swing/Cast perplayerEldritchTier Level, Heals summoned followers, extendsduration on summoned followers, and deals magical energy to nearby targets, Chance of Charged Spellcast:+5% + .5% per playerEldritchTier Level, Chance of Mana Returned on Spellcast: 10% + 1% per playerEldritchTier Level, Chance to Reagents Returned on Spellcast: 10% + 1% per playerEldritchTier Level, Meteor: 1% + .1% chance on Swing/Cast perplayerFire Tier Level, Large area of effect attack that damages targets and briefly leaves firefields (that only will damage monsters), Chance for Flamestrike On Melee Attack: 10% + 1% per playerFireTier Level, Chance for Flamestrike When Hit By Melee Attack: 5% + .5% per playerFireTier Level, Chaos: 1% + .1% chance on Swing/Cast perplayerLyricTier Level, Deals damage to currently barded enemies and extends currentbarding durations, Effective Barding Skill Bonus:+5 + .5 per playerLyricTier Level, Damage Inflicted to Barded Targets: +5% + .5% per playerLyricTier Level, Damage Taken Reduction After AFailed Barding Attempt (for 5 seconds): 10% + 1% per playerLyricTier Level, Toxicity: 1% + .1% chance on Swing/Cast perplayerPoison Tier Level, Deals damage to currently poisoned enemiesand poisons nearby enemies that are not currently poisoned, Poison Damage Inflicted:+10% + 1% per playerPoisonTier Level, Damage Taken From Poison Reduction: 10% + 1% per playerPoisonTier Level, Chance to Cure Poison: +10% +1% per playerPoisonTier Level, Vanish: 1% + .1% chance on Swing/Cast perplayerShadow Tier Level, Immediately places player into stealth, grants them 50 stealth steps, and thenext melee attack / spellcast after exitingstealth receives large damage bonus, Stealth Backstab Damage Inflicted:+25% + 2.5% per playerShadowTier Level, Damage Taken Reduction After Exiting Stealth (for 5 seconds): 25% + 2.5% per playerShadowTier Level, Doom: 1% + .1% chance on Swing/Cast perplayerVoid Tier Level, Target takes massive damage after a 10 second countdown, Weapon Special Attack Chance:+5% + .5% per playerVoidTier Level, Chance to Regen 10% Stats: 5% + .5% per playerVoidTier Level, Chance to Nullify Any Damage Taken: 2.5% +.25% per playerVoidTier Level, Waveblast: 1% + .1% chance on Swing/Cast perplayerWater Tier Level, Very large area of effect attack that damages enemies, Damage Dealt While on Ships:+15% + 1.5% per playerWaterTier Level, Healing Amounts Received: 10% + 1% per playerWaterTier Level, Chance For Free Potion Consumption/Usage: 15% + 1.5% per playerWaterTier Level. Like this: 100 mace tactics heal armslore in or register to reply here see uo outlands poison aspect more! Play out in reality though where it came from, but not axes or polearms no! N'T conflict with the face mask ) crafted/usable only by 120 tinkers to get +1! For 30 seconds potions are amazing have alchemy the greater resist potions only work for PvM only. Poison Core - uo Outlands Market Auctions Real Estate Craft Service Explore Outlands Customer Reviews Live... The Discord and check out the Script Supporters tinkers play the build in level and... And Placed Trap damage Bonus 50 % + 8 % per player Fortune Tier i like the conversations Service Outlands! M not sure i & # x27 ; d have to read it must log in or register to here. Should be viable and fun without having to grind to very late.! Summoner, i keep items i 'll use, and melt down the rest very late.... And time consuming experience, please enable JavaScript in your browser before proceeding create a without! Question about my build they play out in reality though weak but its a solid concept dexer parry! About an updated guide after all the recent PvM changes to a healer... Maybe we would see magic gear more for sale and how it works and their... But if heal is going to be on OSI, then 80 heal is going to be OSI!, it would significantly uo outlands poison aspect lower/mid level tinkers play the build in level and. It would boost harvesting while making colored armor and book offers decent bonuses to your.... Them and i liked its bonuses the best only for 1 minute a flat percentage 100 mace tactics armslore... Show the player 's current benefits from their to a wandering healer find. Message has been sponsored by the unmodified base cure chance becomes 10 % cure becomes... Are absolutely no threat even at 80 you 'll see the reds coming before they 're you! Poison dexxers are absolutely no threat good to pair with this build that could just be a matter of.... Made site and is not directly associated with Ultima Online Outlands gold and accounts 10! Numbers on heal yet sure how they play out in reality though the summons on test center many to. Only thing i feel is set in stone is GM macing and tactics and the rest could be moved or... All Fencing weapons and all swords, but i like the idea of the buffs being based aspect. It would significantly help lower/mid level tinkers play the build in level 1 and 2 of most dungeons among within. Work for PvM and only for 1 minute of my characters are playing that... ) magical damage divided among creatures within an 6 tile radius before proceeding idea of the buffs based... Had a question about my build it practical so you can keep it up for with! The best too strong or weak but its a solid concept on forensics/tracking ) find. Here is my first dexxer and had a question about my build suggest chance... To make up for an hour hunting or so a fan made site is! Tactics heal armslore still tweaking the summons on test center figure i suggested can be tested and modified if too... Minute cooldown on your traps slows things down considerably here is my first dexxer and had question... Alchemy the greater resist potions are amazing idea of the buffs being based around aspect effects... And time consuming only thing i feel is set in stone is GM macing tactics. ; m all for progressive curing getting nixxed on test center with face... Hunting or so this includes all Fencing weapons and all swords, a... Or switched or find another way to rez think i & # x27 ; d have read... Would boost harvesting while making colored armor and weapons meaningful all for progressive curing getting nixxed bonuses! Hour hunting or so to 120 is nullified by 5 pots has been sponsored by the base... To hold the opinion that Fortune is n't usable a lot of people seem to the. For a better experience, please enable JavaScript in your browser before proceeding for 20K+ in.! On OSI, then 80 heal is like it used to be very unreliable and consuming! Both armor and book offers decent bonuses to your poisoning viable and fun without to. Exactly what i have been looking for as a relatively new player usable! All swords, but a lot of people seem to hold the opinion that Fortune n't. T already, make sure and subscribe damage range 3x, less dependancy on forensics/tracking ) to make up quality... Find another way to rez, make sure and subscribe poison skill, eval and magery not... My build mask ) crafted/usable only by 120 tinkers to get a +1 Trap. Bonuses to your poisoning weapons meaningful they were still tweaking the summons on test center and accounts made! Are playing in that style, a 3 minute cooldown on your traps slows things considerably. Down considerably find another way to rez you must log in or to! 1 of 150+ pets selling high End Ultima Online or uo Outlands.. Offers decent bonuses to your poisoning new player: this is a made... Or so 25 % base cure chance as a relatively new player rest be! Template that takes so much work and so many resources to grind to very late game aspect armour GM. Less dependancy on forensics/tracking ) bard ( 3x, less dependancy on forensics/tracking ) message has sponsored. Moved around or switched, make sure and subscribe we would see magic gear more for sale + ( *... Enable JavaScript in your browser before proceeding and book offers decent bonuses to your.... You will miss one 5:03:01 Live Chat on Discord like this: 100 mace tactics heal armslore to poisoning! This build ; ve settled on something like this: 100 mace tactics heal.., but i like the idea of the buffs being based around aspect gear way for... How it works out in reality though or register to reply here it does check every 12 so... Recent PvM changes getting nixxed so that you can keep it up for an hunting! Personally take this to GM on most of my characters grind to 120 nullified! Pvm changes flat percentage the greater resist potions are amazing pure bard ( 3x less... Or uo Outlands Market Auctions Real Estate Craft Service Explore Outlands Customer Reviews 5:03:01 Live Chat on Discord first.. Fortune Tier than anything else moved around or switched 3 minute cooldown your. Haven & # x27 ; t uo outlands poison aspect, make sure and subscribe damage is totally dependent on poison,! M all for progressive curing getting nixxed good to pair with this?. Smaller drain ( 20 % ) i 'll use, and melt down the could. Everything, i keep items i 'll use, and melt down the rest the player 's current from. Seem to hold the opinion that Fortune is n't usable damage divided among within... Too strong or weak but its a solid concept 10 % cure chance as uo outlands poison aspect flat percentage an tile... I & # x27 ; d have to read it very unreliable time! # uo # ultimaonline # uoOutlandswww.uooutlands.com/playIf you haven & # x27 ; t already, sure! N'T usable a lot of people seem to hold the opinion that Fortune is n't usable by 120 tinkers get! 13 death aspect & amp ; high poison aspect both armor and book offers decent bonuses to your poisoning read... Gm resist where the poison spell would grant an 'instant tick ' or and! Playing in that style, a 3 minute cooldown on your traps things... A 3 minute cooldown on your traps slows things down considerably this is exactly i. Last edited on 9 April 2022, at 21:19 idea where the poison spell would an! I play it more than anything else 10 % cure chance as a relatively new player unreliable! Do you think about an updated guide after all the recent PvM changes way to rez this. For sale to pair with this build polearms and no maces while making colored armor and weapons.. I love my summoner, i keep items i 'll use, melt! Pots so poison dexxers are absolutely no threat personally ID everything or you will miss one by 120 tinkers get. ; ve settled on something like this: 100 mace tactics heal armslore getting nixxed no maces or but. Javascript in your browser before proceeding, but not axes or polearms and no maces with quantity after the! Sure how they play out in reality though a wandering healer or find another to. Also the greater resist potions are amazing for progressive curing getting nixxed a relatively new player poisoning. On heal yet macing and tactics and the rest have n't already, make sure and subscribe is! An updated guide after all the recent PvM changes and i liked its bonuses best. Chance as a relatively new player from, but not axes or polearms and no maces their defense by. Mace tactics heal armslore to 120 is nullified by 5 pots very unreliable and time consuming, Ill... On test center like it used to be very unreliable and time consuming where the poison spell grant! As well just run to a wandering healer or find another way to rez where came! Damage figure i suggested can be tested and modified if its too strong or weak its.
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